
Executive KPI Dashboard
Projects turn Productivity and Quality into KPI.

A private 1v1 office card game
Build a team, deliver impossible Projects, weaponize corporate chaos, and outscore your rival before the quarter closes.
Quarterly performance, weaponized.
Corporate Nightmare is a browser-based card duel where two players share one deck, race to complete Projects, and decide whether to invest in their own roadmap or quietly ruin somebody else's. Every card is recognizable. Every decision is regrettable.
“The roadmap is fictional.
The pressure is not.
No account. No download. One invite link and one rival with suspiciously good timing.
Enter your name and get a private invite link.
Each player privately opens a six-card starting pack.
Pick one of two Projects. The other stays in your hand.
Play Employees, then assign the right people to the work.
Use Actions and Sabotage to change the quarter.
Finish Projects and outscore your rival after the final turn.
Four card types. One shared deck. Learn what belongs in your hand—and what belongs in your opponent's incident report.

Projects turn Productivity and Quality into KPI.

Employees build the team that delivers your work.

Actions create the opening your quarterly plan needs.

Sabotage makes the opponent's roadmap your problem.
The full Card Knowledge Lab is being rebuilt alongside the visual rebrand.
Your opening pack and Project choice stay hidden until the work begins.
Both players draw from the same deck. Every card you take is one they cannot.
Employees on the board reveal a plan. Actions and Sabotage reveal your character.
Player 2 always gets the last turn, so crossing 200 KPI never ends the argument early.
The game is live and playable today. These are the next things on the desk, without imaginary release dates.
A larger Employee roster, stronger first-match guidance, and the full visual rebrand.
Unpredictable Interns, experimental AI Agents, deeper Project variety, and continued balance work.
Match history, player profiles, an AI opponent, spectating, and competitive formats.
Create a room, share the link, open private packs, and play a synchronized match from two browsers.
Yes. The current browser build is free to play.
No. Create a private lobby, enter a name, and send the invite link to one other player.
The lobby works across modern browsers, but the board is designed for a larger screen. Desktop or tablet is recommended.
No. The game is entering a broader visual rebrand, while the current production art keeps the live build playable.
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